• 28.01

    Better living through websearch ads (and materials science)

  • 26.01

    Deadlines

  • 23.01

    The REAL hiring question

  • 22.01

    Shallow vs. deep software, product management, and XP

  • 22.01

    Comment spam and ants

  • 22.01

    Banks and holds on deposits

  • 16.01

    A California afternoon

  • 13.01

    Musical borderlines

  • 11.01

    Google hiring and research librarians

  • 09.01

    Folksonomies

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